//==============================================================================
// elephant_anim.txt
// Removed the effect from the flail animation~WarriorMario
//==============================================================================

//==============================================================================
define setGlow
{
   SetSelector
   {
		civilizationLogic none/set
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX E Set Gaia animal Elephant
			}
		}		    
   }
}

//==============================================================================
define Effect
{
   set hotspot
   {
      version
      {
         Visualparticle SFX E Pharoah Animal Conversion
      }
   }
}


//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Elephant_idleA
				connect hitpointbar SetGlow hotspot

         }
      }
   }
}

//==============================================================================
anim Bored
{
   VariationLogic
   SetSelector 
   {
      set hotspot
      {
         version
         {
            Visual Animal Elephant_BoredA
				connect hitpointbar SetGlow hotspot

         }
      }
      set hotspot
      {
         version
         {
            Visual Animal Elephant_BoredB
				connect hitpointbar SetGlow hotspot

         }
      }
      set hotspot
      {
         version
         {
            Visual Animal Elephant_BoredC
				connect hitpointbar SetGlow hotspot

         }
      }
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Elephant_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.59 false HeavyFall checkVisible 
//-- end auto generated section
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}


//==============================================================================
anim Attack
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Elephant_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.44 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Animal Elephant_walkA
				tag SpecificSoundSet 0.31 false GiantFootsteps checkVisible 
				tag SpecificSoundSet 0.84 false GiantFootsteps checkVisible
				tag FootstepLeft 0.30 true   
				tag FootstepRight 0.00 true   
				tag FootstepLeft 0.80 true   
				tag FootstepRight 0.10 true
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Elephant_idleA
				connect CHIN Effect hotspot
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Animal Elephant_FlailA
				connect hitpointbar SetGlow hotspot
         }
      }
   }
}